MetaMox
COMMANDER · DECK
2022-08-09
Phenax, God of Deception
DECK $
$211.65
MYTHIC
5
RARE
30
UNCOMMON
24
COMMON
45
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

22 cards

Enchantment

10 cards

Artifact

9 cards

Sorcery

8 cards

Instant

12 cards

Land

12 cards
SIDEBOARD4 CARDS
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00511621831147556+
COLOR
U: 52 pipsB: 28 pipsC: 123 pips
TYPES
Land37
Nonbasic10
Basic27
Island16
Swamp13
Creature23
Shapeshifter8
Human4
Horror3
Crab2
Wizard2
Cleric1
Eldrazi1
Fish1
God1
Illusion1
Lhurgoyf1
Noble1
Phyrexian1
Rogue1
Zombie1
Outlaws1
Party4
Enchantment12
Aura1
Curse1
God1
Horror1
Instant12
Artifact10
Equipment1
Phyrexian1
Shapeshifter1
Sorcery8
Planeswalker1
Ashiok1
Legends4
Historic14
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS14 COMBOS
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Infinite mill
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite lifeloss
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite mill
Group
Color
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