COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
29 cardsEnchantment
4 cardsArtifact
11 cardsSorcery
14 cardsInstant
5 cardsLand
26 cardsMONEY CARDS·45 CARDS·$209.86
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Planeswalker
1 cardCreature
17 cardsEnchantment
3 cardsArtifact
9 cardsSorcery
6 cardsInstant
3 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 2 · Core
- Kiki-Jiki, Mirror Breaker + Deceiver Exarch: late two-card combo, for eight mana or less, pieces included
- Kiki-Jiki, Mirror Breaker + Pestermite: late two-card combo, for eight mana or less, pieces included
- Kiki-Jiki, Mirror Breaker + Corridor Monitor: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Kiki-Jiki, Mirror Breaker + Deceiver Exarch — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Kiki-Jiki, Mirror Breaker + Pestermite — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Kiki-Jiki, Mirror Breaker + Corridor Monitor — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 29 cards not in the pool
BANNED · 1
NOT IN THE POOL · 29
CURVE
COLOR
TYPES
Land36
Nonbasic24
Basic12
Forest6
Mountain6
Island5
Desert2
Rogue1
Shapeshifter1
Creature30
Human7
Wizard7
Elf6
Shaman5
Faerie4
Rogue3
Shapeshifter3
Druid2
Goblin2
Phyrexian2
Snake2
Warrior2
Artificer1
Avatar1
Cleric1
Construct1
Dinosaur1
Elder1
God1
Illusion1
Ooze1
Scout1
Outlaws3
Party13
Sorcery15
Arcane1
Artifact13
Equipment3
Construct1
Phyrexian1
Shapeshifter1
Instant6
Enchantment5
Aura1
God1
Planeswalker1
Saheeli1
Legends11
Historic22
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Infinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Infinite ETBInfinite LTBInfinite death triggers
ADDITIONAL REQUIREMENTS
Effects that Alter a Creature's Power/Toughness (Anthem Effects)
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite creature tokens with hasteInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite creature tokens with hasteInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite tapped creature tokens until end of turn
Infinite ETBInfinite LTBInfinite death triggersInfinite sacrifice triggersInfinite tapped creature tokens until end of turn
ADDITIONAL REQUIREMENTS
Effects that Alter a Creature's Power/Toughness (Anthem Effects)
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite creature tokens with hasteInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite death triggers
Infinite ETBInfinite LTBInfinite death triggers
ADDITIONAL REQUIREMENTS
Effects that Alter a Creature's Power/Toughness (Anthem Effects)
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