COMMANDER · DECK
Bloomburrow Commanders: Maha, Its Feathers Night (-1/-1 Counters)
Bracket 3 · Upgraded@Morggoth · 2024-09-08
DECK $
$488.77
MYTHIC
9
RARE
23
UNCOMMON
27
COMMON
41
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
26 cardsEnchantment
9 cardsArtifact
9 cardsSorcery
10 cardsInstant
10 cardsLand
9 cardsMONEY CARDS·34 CARDS·$375.63
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Creature
12 cardsEnchantment
5 cardsArtifact
7 cardsSorcery
2 cardsInstant
2 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Maha, Its Feathers Night + Kaervek, the Spiteful: locks the table
- Maha, Its Feathers Night + Night of Souls' Betrayal: locks the table
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Maha, Its Feathers Night + Kaervek, the Spiteful — Bracket 3, locks the table
- Maha, Its Feathers Night + Night of Souls' Betrayal — Bracket 3, locks the table
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
30 cards not in the pool
NOT IN THE POOL · 30
CURVE
COLOR
TYPES
Land34
Nonbasic8
Basic26
Swamp26
Desert1
Creature27
Human9
Phyrexian6
Elemental5
Zombie3
Assassin2
Horror2
Rogue2
Shaman2
Spirit2
Vampire2
Warrior2
Bird1
Cleric1
Demon1
Dinosaur1
Horse1
Knight1
Mutant1
Nightmare1
Noble1
Warlock1
Wizard1
Wurm1
Outlaws5
Party6
Instant10
Sorcery10
Artifact9
Equipment3
Enchantment9
Aura1
Curse1
Planeswalker1
Liliana1
Legends16
Historic23
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · locks the tableReduce the toughness of creatures opponents control to 0Creatures opponents control die upon enteringLock
Bracket 3 · locks the tableReduce the toughness of creatures opponents control to 0Creatures opponents control die upon enteringLock
Destroy all creatures opponents control during each turn
Infinite death triggersInfinite creature ETBInfinite creature LTB
Near-infinite -1/-1 countersNear-infinite card drawNear-infinite death triggersNear-infinite draw triggersNear-infinite creature ETBNear-infinite lifegain triggersNear-infinite creature LTBNear-infinite creature sacrifice triggersNear-infinite lifeloss
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