COMMANDER · DECK
Maralen - Bracket 4 FAERIEBALL
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
27 cardsEnchantment
7 cardsArtifact
8 cardsSorcery
9 cardsInstant
13 cardsLand
29 cardsSIDEBOARD94 CARDS
Planeswalker
1 cardCreature
43 cardsEnchantment
10 cardsArtifact
12 cardsSorcery
14 cardsInstant
9 cardsLand
5 cardsMAYBE85 CARDS
Creature
37 cardsEnchantment
7 cardsArtifact
6 cardsSorcery
8 cardsInstant
14 cardsLand
13 cardsMONEY CARDS·133 CARDS·$1,292.63
Sign in to save your threshold.
Planeswalker
1 cardCreature
56 cardsEnchantment
12 cardsArtifact
11 cardsSorcery
16 cardsInstant
17 cardsLand
20 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic26
Basic9
Forest6
Island6
Swamp5
Creature28
Elf12
Faerie12
Wizard6
Druid5
Rogue4
Noble3
Warrior2
Bird1
Elemental1
Horror1
Human1
Insect1
Scout1
Shaman1
Soldier1
Spirit1
Warlock1
Outlaws5
Party12
Instant14
Sorcery10
Druid1
Elf1
Rogue1
Artifact8
Equipment3
Enchantment7
Faerie1
Legends9
Historic17
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 8 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS25 COMBOS
Bracket 4
infinite extra turns
- Infinite turns
- Lock
ALSO NEEDS
Extra Turn Spell - GY on Resolution
Bracket 4
infinite extra turns
- Infinite turns
- Lock
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite ETB
- Infinite LTB
- Infinite mana creatures you control can produce
- Infinite storm count
- Infinite untap of creatures
- Infinite untap of creatures you control
Bracket 3
locks the table
- Lock
- Players can't draw cards
- Exile a card of your choice from an opponent's library on each opponent's turn and you may cast that card
Bracket 3
locks the table
- Exile a card of your choice from an opponent's library on each opponent's turn and you may cast that card
- Lock
- Players can't draw cards
- Players can't gain life
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite card draw
- Infinite draw triggers
- Infinite lifegain
- Infinite lifegain triggers
- Infinite untap of creatures you control
- Infinite mana creatures you control can produce
- Infinite green mana
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite card draw
- Infinite draw triggers
- Infinite lifegain
- Infinite lifegain triggers
- Infinite mana creatures you control can produce
- Infinite untap of creatures you control
- Infinite green mana
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite card draw
- Infinite draw triggers
- Infinite lifegain
- Infinite lifegain triggers
- Infinite untap of creatures you control
- Infinite mana creatures you control can produce
- Infinite green mana
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite lifegain triggers
- Infinite lifegain
- Infinite card draw
- Infinite untap of creatures you control
- Infinite draw triggers
- Infinite mana creatures you control can produce
- Infinite colored mana
Bracket 1
doesn’t raise the bracket
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
Bracket 1
doesn’t raise the bracket
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
Bracket 1
doesn’t raise the bracket
- Infinite blinking
- Infinite ETB
- Infinite LTB
- Infinite mana creatures you control can produce
- Infinite untap of creatures
- Infinite untap of creatures you control
Bracket 1
doesn’t raise the bracket
- Near-infinite creature tokens
- Near-infinite ETB
Bracket 1
doesn’t raise the bracket
- Infinite creature tokens
- Infinite ETB
- Infinite untap of creatures you control
- Infinite mana creatures you control can produce
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite LTB
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite colored mana
- Infinite ETB
- Infinite LTB
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite colored mana
- Infinite ETB
- Infinite LTB
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite green mana
- Infinite power and toughness for certain creatures until end of turn
- Infinite +1/+1 counters on creatures you control
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite colored mana
- Infinite creature tokens
- Infinite mana creatures you control can produce
- Infinite untap of creatures
- Infinite untap of creatures you control
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite LTB
- Infinite mana creatures you control can produce
- Infinite untap of creatures
- Infinite untap of creatures you control
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite colored mana
- Infinite draw triggers
- Infinite lifegain
- Infinite lifegain triggers
- Infinite mana creatures you control can produce
- Infinite untap of creatures you control
Bracket 1
doesn’t raise the bracket
- Near-infinite creature ETB
- Near-infinite creature tokens
- Near-infinite proliferate
- Reduce any number of opposing creatures' toughness to 0 whenever an Elf enters under your control
- Reduce the toughness of creatures opponents control to 0
Bracket 1
doesn’t raise the bracket
- Infinite creature ETB
- Infinite creature LTB
Bracket 1
doesn’t raise the bracket
- Infinite green mana
- Infinitely large creatures you control until end of turn
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
7 banned cards
BANNED · 7
CEDH
Not cEDH
- 8 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
4 banned cards, 18 cards not in the pool
BANNED · 4
NOT IN THE POOL · 18
Comments · 0
No comments yet.