COMMANDER · DECK
We Can Rebuild 1
2016-02-11
NO COMMANDER
DECK $
$416.56
MYTHIC
12
RARE
39
UNCOMMON
18
COMMON
32
MAIN100 CARDS
Creature
23 cardsEnchantment
2 cardsArtifact
32 cardsSorcery
6 cardsInstant
3 cardsLand
15 cardsSIDEBOARD1 CARD
Planeswalker
1 cardsMONEY CARDS·40 CARDS·$318.67
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Creature
10 cardsEnchantment
2 cardsArtifact
19 cardsSorcery
4 cardsLand
5 cardsCURVE
COLOR
TYPES
Artifact48
Golem5
Construct4
Myr2
Phyrexian2
Bird1
Book1
Dragon1
Equipment1
Thopter1
Wurm1
Land34
Nonbasic14
Basic20
Mountain20
Urza's3
Mine1
Power-plant1
Tower1
Creature23
Dragon5
Golem5
Construct4
Artificer3
Human3
Myr2
Phyrexian2
Bird1
Elemental1
Goblin1
Thopter1
Wizard1
Wurm1
Party1
Sorcery6
Enchantment3
Instant3
Legends8
Historic50
LAND PROBABILITY
34 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 419.1%
TURN 545.7%
TURN 668.4%
TURN 783.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Each opponent loses the game
Infinite magecraft triggers
Gain control of all permanents an opponent controls during each of your turnsLockWin the game at the beginning of your next upkeep