COMMANDER · DECK
OP RED WHITE COMMANDER
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
21 cardsEnchantment
6 cardsArtifact
9 cardsSorcery
14 cardsInstant
12 cardsLand
13 cardsMONEY CARDS·17 CARDS·$97.49
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Creature
2 cardsEnchantment
5 cardsArtifact
4 cardsSorcery
1 cardInstant
2 cardsLand
3 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic11
Basic26
Mountain14
Plains12
Cave3
Desert2
Sphere1
Creature22
Human8
Warrior3
Dwarf2
Goblin2
Mercenary2
Peasant2
Pirate2
Rogue2
Soldier2
Vampire2
Angel1
Armadillo1
Artificer1
Bird1
Cat1
Dinosaur1
God1
Halfling1
Horse1
Ox1
Pilot1
Scout1
Outlaws6
Party5
Sorcery14
Instant12
Artifact9
Equipment3
Food1
Enchantment7
Aura2
God1
Legends9
Historic17
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 cards not in the pool
NOT IN THE POOL · 2
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