COMMANDER · DECK
Guile Goes Smackin'
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
22 cardsEnchantment
2 cardsArtifact
11 cardsSorcery
5 cardsInstant
23 cardsLand
15 cardsMONEY CARDS·33 CARDS·$156.33
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Creature
9 cardsEnchantment
2 cardsArtifact
8 cardsSorcery
3 cardsInstant
8 cardsLand
3 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic12
Basic24
Mountain9
Island8
Plains8
Gate1
Creature23
Human10
Shaman4
Soldier4
Wizard4
Goblin3
Angel2
Dragon2
Monk2
Warrior2
Advisor1
Ally1
Bird1
Cat1
Cleric1
Djinn1
Dwarf1
God1
Merfolk1
Party7
Instant23
Artifact12
Equipment3
Book1
God1
Sorcery5
Enchantment2
Legends10
Historic21
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
16 cards not in the pool
NOT IN THE POOL · 16
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