COMMANDER · DECK
Winds of Favor
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
27 cardsEnchantment
15 cardsArtifact
11 cardsSorcery
1 cardInstant
10 cardsLand
5 cardsMAYBE17 CARDS
Creature
8 cardsEnchantment
4 cardsArtifact
1 cardSorcery
3 cardsInstant
1 cardMONEY CARDS·34 CARDS·$114.58
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Creature
10 cardsEnchantment
8 cardsArtifact
8 cardsSorcery
1 cardInstant
6 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic3
Basic32
Plains17
Island15
Creature28
Wizard8
Bird6
Angel4
Human3
Spirit3
Pirate2
Siren2
Archon1
Cat1
Cleric1
Dinosaur1
Djinn1
Elemental1
Faerie1
God1
Horse1
Merfolk1
Pegasus1
Rogue1
Thopter1
Wall1
Outlaws3
Party10
Enchantment17
Aura5
Siren1
Artifact15
Equipment1
God1
Horse1
Thopter1
Wall1
Instant10
Sorcery1
Legends5
Historic18
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
28 cards not in the pool
NOT IN THE POOL · 28
Comments · 0
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