MetaMox
COMMANDER · DECK
@izz · 2024-03-03
Soul of Windgrace
DECK $
$495.75
MYTHIC
18
RARE
34
UNCOMMON
16
COMMON
32
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Planeswalker

5 cards

Creature

23 cards

Enchantment

6 cards

Artifact

6 cards

Sorcery

15 cards

Instant

10 cards

Land

15 cards
MONEY CARDS·49 CARDS·$384.26
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Planeswalker

3 cards

Creature

16 cards

Enchantment

6 cards

Artifact

4 cards

Sorcery

6 cards

Instant

8 cards

Land

6 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00811721331049586+
COLOR
B: 14 pipsR: 8 pipsG: 65 pipsC: 118 pips
TYPES
Land34
Nonbasic12
Basic22
Forest15
Swamp7
Mountain6
Creature24
Human4
Elf3
Snake3
Demon2
Dinosaur2
Elemental2
Phyrexian2
Shaman2
Warrior2
Avatar1
Beast1
Cat1
Centaur1
Cleric1
Dragon1
Druid1
Elder1
Frog1
Monk1
Ooze1
Praetor1
Rogue1
Saga1
Sloth1
Spirit1
Warlock1
Wurm1
Outlaws2
Party4
Sorcery15
Arcane1
Instant11
Enchantment8
Aura1
Centaur1
Phyrexian1
Praetor1
Saga1
Artifact6
Equipment1
Planeswalker5
Liliana1
Nixilis1
Vivien1
Windgrace1
Wrenn1
Legends16
Historic21
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 3 · Upgraded
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS14 COMBOS
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Infinite lifegain
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
  • Exile your library
  • Infinite +1/+1 counters on a creature
  • Infinite damage
Group
Color
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