COMMANDER · DECK
Angry Omnath
Bracket 3 · Upgraded2020-05-06
102 CARDS (LIMIT 100)
DECK $
$1,322.97
MYTHIC
12
RARE
46
UNCOMMON
20
COMMON
24
COMMAND1 CARD
Creature
1 cardMAIN101 CARDS
Planeswalker
3 cardsCreature
22 cardsEnchantment
10 cardsArtifact
10 cardsSorcery
14 cardsInstant
4 cardsBattle
1 cardLand
23 cardsMONEY CARDS·58 CARDS·$1,040.48
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Planeswalker
2 cardsCreature
15 cardsEnchantment
8 cardsArtifact
8 cardsSorcery
8 cardsInstant
2 cardsLand
15 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Glacial Chasm + Crucible of Worlds + Azusa, Lost but Seeking: locks the table
- Glacial Chasm + Mina and Denn, Wildborn + Crucible of Worlds: locks the table
- Glacial Chasm + Mina and Denn, Wildborn + Conduit of Worlds: locks the table
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Glacial Chasm + Crucible of Worlds + Azusa, Lost but Seeking — Bracket 3, locks the table
- Glacial Chasm + Mina and Denn, Wildborn + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + Mina and Denn, Wildborn + Conduit of Worlds — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Oracle of Mul Daya — Bracket 3, locks the table
- Glacial Chasm + Azusa, Lost but Seeking + Conduit of Worlds — Bracket 3, locks the table
- Glacial Chasm + Conduit of Worlds + Oracle of Mul Daya — Bracket 3, locks the table
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
41 cards not in the pool
NOT IN THE POOL · 41
CURVE
COLOR
TYPES
Land37
Nonbasic21
Basic16
Forest10
Mountain10
Creature24
Elemental9
Shaman6
Elf3
Human3
Druid2
Snake2
Ally1
Beast1
Centaur1
God1
Incarnation1
Merfolk1
Monk1
Siege1
Spider1
Treefolk1
Sorcery15
Enchantment13
Aura1
Centaur1
God1
Artifact10
Equipment3
Instant4
Planeswalker3
Chandra1
Freyalise1
Nissa1
Battle1
Elemental1
Siege1
Legends13
Historic21
LAND PROBABILITY
37 LANDS · 101 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.0%
TURN 540.2%
TURN 662.6%
TURN 778.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Near-infinite damagePut all lands with a basic land type from your library onto the battlefield tapped
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
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