COMMANDER · DECK
100 words
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
16 cardsEnchantment
5 cardsArtifact
1 cardSorcery
18 cardsInstant
23 cardsLand
5 cardsMONEY CARDS·19 CARDS·$218.90
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Creature
4 cardsSorcery
7 cardsInstant
6 cardsLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Basic36
Swamp8
Forest7
Island7
Mountain7
Plains7
Instant23
Sorcery18
Creature17
Shapeshifter6
Construct2
Phyrexian2
Avatar1
Beast1
Dog1
Dragon1
Elemental1
Elephant1
Faerie1
Frog1
God1
Horror1
Hydra1
Illusion1
Jellyfish1
Rogue1
Zombie1
Outlaws1
Party1
Enchantment5
Aura3
Artifact4
Construct2
Phyrexian2
Dog1
Legends3
Historic7
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 2
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
36 cards not in the pool
NOT IN THE POOL · 36
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