MetaMox
COMMANDER · DECK
2021-10-12
DECK $
$483.29
MYTHIC
14
RARE
65
UNCOMMON
22
COMMON
25
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

4 cards

Creature

21 cards

Enchantment

9 cards

Artifact

9 cards

Sorcery

7 cards

Instant

12 cards

Land

20 cards
MONEY CARDS·59 CARDS·$369.62
Sign in to save your threshold.

Planeswalker

3 cards

Creature

17 cards

Enchantment

12 cards

Artifact

7 cards

Sorcery

7 cards

Instant

6 cards

Land

7 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00511021939485116+
COLOR
W: 43.5 pipsU: 46.5 pipsC: 138 pips
TYPES
Land37
Nonbasic18
Basic19
Island12
Plains10
Creature22
Human7
Sphinx4
Wizard4
Advisor2
Archon2
Phyrexian2
Praetor2
Bird1
Cleric1
Elemental1
Elk1
God1
Golem1
Incarnation1
Shapeshifter1
Soldier1
Spirit1
Changeling1
Party5
Artifact13
Elk1
Equipment1
God1
Golem1
Instant12
Enchantment9
Saga2
Sorcery9
Planeswalker4
Teferi2
Dovin1
Karn1
Legends14
Historic27
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS7 COMBOS
Bracket 3
locks the table
  • Opponents can't cast spells
  • Lock
Bracket 3
locks the table
  • Counter all spells opponents cast that are created by Knowledge Pool
  • Exile all spells players cast from their hands
  • Lock
Bracket 3
locks the table
  • Lock
  • Exile all spells opponents cast from their hands
Bracket 3
locks the table
  • Opponents can't cast instant spells during their turns
  • Opponents can't cast sorcery spells
  • Lock
Bracket 3
locks the table
  • Exile all spells players cast from their hand
  • Players can only cast one spell per turn
  • Lock
Bracket 3
locks the table
  • Exile all spells opponents cast from their hands
  • Lock
Bracket 1
doesn’t raise the bracket
  • Win the game
Group
Color
View
Comments · 0
No comments yet.