MetaMox
COMMANDER · DECK
@Sile · 2025-05-09
DECK $
$349.16
MYTHIC
2
RARE
32
UNCOMMON
34
COMMON
41
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card
NAMECOSTPRICE

Creature

21 cards

Enchantment

4 cards

Artifact

8 cards

Sorcery

11 cards

Instant

19 cards

Land

21 cards
SIDEBOARD8 CARDS

Creature

1 card
NAMECOSTPRICE

Enchantment

1 card

Artifact

1 card
NAMECOSTPRICE

Instant

1 card
NAMECOSTPRICE

Land

4 cards
MAYBE1 CARD

Sorcery

1 card
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00201232113541546+
COLOR
U: 39 pipsR: 36 pipsC: 80 pips
TYPES
Land35
Nonbasic19
Basic16
Island9
Mountain9
Desert3
Adventure1
Town1
Creature22
Human8
Wizard7
Shaman4
Goblin3
Dragon2
Dwarf2
Archer1
Bard1
Elemental1
Fish1
Giant1
Horse1
Otter1
Phyrexian1
Praetor1
Saga1
Scout1
Sorcerer1
Tyranid1
Wall1
Weird1
Party7
Instant21
Adventure1
Town1
Sorcery12
Goblin1
Sorcerer1
Artifact8
Equipment5
Enchantment6
Aura3
Case1
Fish1
Horse1
Phyrexian1
Praetor1
Saga1
Planeswalker1
Ral1
Legends9
Historic16
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS7 COMBOS
Bracket 3
locks the table
  • Lock
  • Destroy all creatures opponents control
  • From now on, destroy any creatures opponents control at instant speed
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • From now on, destroy any creatures opponents control at instant speed
  • Lock
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • From now on, destroy any creatures opponents control at instant speed
  • Lock
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Infinite card draw
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
  • Infinite card draw
  • Infinite draw triggers
LEGALITYCOMMANDER-FAMILY FORMATS
Group
Color
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