COMMANDER · DECK
GAAIV
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
3 cardsCreature
9 cardsEnchantment
6 cardsArtifact
16 cardsSorcery
9 cardsInstant
21 cardsLand
14 cardsMONEY CARDS·55 CARDS·$816.10
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Planeswalker
2 cardsCreature
5 cardsEnchantment
6 cardsArtifact
14 cardsSorcery
4 cardsInstant
14 cardsLand
10 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic12
Basic23
Island20
Plains10
Instant22
Artifact16
Creature10
Human7
Wizard4
Soldier3
Advisor1
Archon1
Bird1
Faerie1
Jace1
Party4
Sorcery9
Enchantment7
Planeswalker4
Teferi2
Human1
Jace1
Narset1
Wizard1
Legends10
Historic26
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 9 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS5 COMBOS
Bracket 3
locks the table
- Opponents can't cast spells
- Lock
Bracket 3
locks the table
- Counter all spells opponents cast that are created by Knowledge Pool
- Exile all spells players cast from their hands
- Lock
Bracket 3
locks the table
- Exile all noncreature spells players cast from their hand
- Players can only cast one noncreature spell per turn
- Lock
Bracket 3
locks the table
- Exile all spells players cast from their hand
- Players can only cast one spell per turn
- Lock
Bracket 3
locks the table
- Exile all spells opponents cast from their hands
- Lock
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
8 banned cards
BANNED · 8
CEDH
Not cEDH
- 9 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
5 banned cards, 21 cards not in the pool
BANNED · 5
NOT IN THE POOL · 21
Comments · 0
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