COMMANDER · DECK
Mill & Chill
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
27 cardsEnchantment
2 cardsArtifact
7 cardsSorcery
13 cardsInstant
11 cardsLand
14 cardsMONEY CARDS·24 CARDS·$65.58
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Creature
13 cardsArtifact
4 cardsSorcery
4 cardsInstant
3 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land39
Nonbasic12
Basic27
Forest14
Swamp13
Creature28
Druid6
Elf5
Dog3
Human3
Imp3
Plant3
Snake3
Ooze2
Zombie2
Angel1
Avatar1
Cleric1
Demon1
Frog1
Horror1
Lamia1
Lizard1
Merfolk1
Nightmare1
Phyrexian1
Scarecrow1
Shaman1
Skeleton1
Troll1
Warlock1
Warrior1
Outlaws1
Party2
Sorcery13
Instant11
Artifact8
Equipment1
Scarecrow1
Enchantment3
Aura2
Lamia1
Snake1
Legends2
Historic10
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS7 COMBOS
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite self-mill
- Near-infinite self-discard triggers
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite self-mill
- Near-infinite self-discard triggers
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite self-mill
- Near-infinitely large creature until end of turn
- Near-infinite self-discard triggers
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite self-mill
- Near-infinitely large creature until end of turn
- Near-infinite self-discard triggers
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite self-mill
- Near-infinitely large creature until end of turn
- Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Near-infinite black mana
- Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Infinite colored mana
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
29 cards not in the pool
NOT IN THE POOL · 29
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