COMMANDER · DECK
Mutation Hipster Madness
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
32 cardsEnchantment
1 cardArtifact
11 cardsSorcery
11 cardsInstant
7 cardsLand
8 cardsMONEY CARDS·8 CARDS·$28.09
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Creature
5 cardsEnchantment
1 cardArtifact
1 cardInstant
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic5
Basic32
Plains11
Swamp11
Mountain10
Creature33
Nightmare8
Warrior5
Cat4
Vampire4
Dinosaur3
Soldier3
Azra2
Bird2
Cleric2
Dog2
Human2
Assassin1
Bat1
Beast1
Devil1
Dwarf1
Elemental1
Fox1
Giant1
Goblin1
Kobold1
Lizard1
Myr1
Shaman1
Spirit1
Warlock1
Zombie1
Outlaws2
Party7
Artifact13
Equipment2
Giant1
Myr1
Sorcery11
Instant7
Enchantment1
Legends8
Historic20
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
12 cards not in the pool
NOT IN THE POOL · 12
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