MetaMox
COMMANDER · DECK
@Fickles · 2024-06-21
Toxrill, the Corrosive
105 CARDS (LIMIT 100)
DECK $
$722.19
MYTHIC
12
RARE
37
UNCOMMON
23
COMMON
33
COMMAND1 CARD

Creature

1 card
MAIN104 CARDS

Creature

13 cards

Enchantment

9 cards

Artifact

15 cards

Sorcery

11 cards

Instant

17 cards

Land

18 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
007115212314413546+
COLOR
U: 42 pipsB: 44 pipsC: 134 pips
TYPES
Land39
Nonbasic16
Basic23
Swamp16
Island13
Instant18
Artifact16
Equipment2
Bird1
Creature14
Horror3
Bird2
Human2
Phyrexian2
Wizard2
Assassin1
Bat1
Beast1
Elemental1
Frog1
Minion1
Shapeshifter1
Skeleton1
Slug1
Spirit1
Troll1
Wurm1
Outlaws1
Party2
Sorcery11
Enchantment9
Aura1
Legends10
Historic24
LAND PROBABILITY
39 LANDS · 104 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.1%
TURN 538.4%
TURN 660.6%
TURN 777.1%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS3 COMBOS
Bracket 4
mass land denial
  • Destroy all lands
  • Destroy all lands that enter the battlefield
  • Lock
  • Mass Land Denial
Bracket 3
locks the table
  • Reduce the toughness of creatures opponents control to 0
  • Creatures opponents control die upon entering
  • Lock
Bracket 1
doesn’t raise the bracket
  • Reduce the toughness of creatures opponents control to 0 on each of your turns
Group
Color
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