COMMANDER · DECK
Stop Hitting Yourself
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
19 cardsEnchantment
1 cardArtifact
12 cardsSorcery
9 cardsInstant
19 cardsLand
19 cardsMONEY CARDS·44 CARDS·$154.12
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Creature
12 cardsEnchantment
1 cardArtifact
6 cardsSorcery
6 cardsInstant
12 cardsLand
7 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic17
Basic21
Plains12
Mountain11
Creature20
Angel3
Elemental2
Goblin2
Human2
Knight2
Beast1
Boar1
Construct1
Dog1
Dwarf1
Elk1
Equipment1
God1
Golem1
Horror1
Minotaur1
Noble1
Ogre1
Shaman1
Sliver1
Spirit1
Wizard1
Party1
Instant19
Artifact16
Equipment4
Construct1
Elk1
God1
Golem1
Sorcery9
Enchantment1
Aura1
Planeswalker1
Legends7
Historic21
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS30 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite damage
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite lifegain
- Infinite lifegain triggers
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite damage
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite damage
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
- Near-infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite damage
Bracket 1
doesn’t raise the bracket
- Near-infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite damage
- Draw the game
Bracket 1
doesn’t raise the bracket
- Infinite damage
- Draw the game
Bracket 1
doesn’t raise the bracket
- Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Draw the game
- Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Draw the game
- Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Near-infinite damage
Bracket 1
doesn’t raise the bracket
- Draw the game
Bracket 1
doesn’t raise the bracket
- Draw the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
32 cards not in the pool
NOT IN THE POOL · 32
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