COMMANDER · DECK
Jinnie let the dogs (and cats) out.
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
16 cardsEnchantment
9 cardsArtifact
10 cardsSorcery
15 cardsInstant
10 cardsLand
12 cardsMONEY CARDS·10 CARDS·$45.82
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Creature
3 cardsEnchantment
3 cardsArtifact
2 cardsInstant
1 cardLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land39
Nonbasic9
Basic30
Plains12
Forest11
Mountain8
Creature17
Cat4
Citizen4
Elf4
Halfling3
Soldier2
Angel1
Bird1
Devil1
Druid1
Human1
Noble1
Orc1
Peasant1
Ranger1
Rogue1
Spider1
Wizard1
Outlaws1
Party2
Sorcery15
Artifact10
Equipment1
Enchantment10
Background1
Spider1
Instant10
Legends9
Historic19
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS4 COMBOS
Bracket 1
doesn’t raise the bracket
- Near-infinite ETB
- Near-infinite creature tokens
- Near-infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite damage
- Infinite death triggers
- Infinite ETB
- Infinite LTB
- Infinite sacrifice triggers
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite sacrifice triggers
- Infinite death triggers
- Infinite damage
- Infinite creature tokens
- Infinitely large creature until end of turn
Bracket 1
doesn’t raise the bracket
- Near-infinite ETB
- Near-infinite creature tokens
- Near-infinite damage
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
22 cards not in the pool
NOT IN THE POOL · 22
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