COMMANDER · DECK
Maralinda 50 tina
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
43 cardsEnchantment
5 cardsArtifact
1 cardSorcery
3 cardsInstant
8 cardsLand
13 cardsMONEY CARDS·7 CARDS·$8.78
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Creature
5 cardsEnchantment
1 cardSorcery
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature44
Elf43
Druid18
Warrior5
Scout4
Shaman4
Faerie3
Noble3
Archer2
Wizard2
Assassin1
Berserker1
Cleric1
Horror1
Snake1
Spellshaper1
Warlock1
Outlaws2
Party8
Land39
Nonbasic10
Basic29
Forest15
Island7
Swamp7
Instant8
Lesson1
Enchantment5
Aura2
Elf1
Sorcery3
Artifact1
Shapeshifter1
Legends6
Historic7
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
19 cards not in the pool
NOT IN THE POOL · 19
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