COMMANDER · DECK
Experiment Kraj
Bracket 4 · Optimized2020-07-23
114 CARDS (LIMIT 100)
DECK $
$638.85
MYTHIC
5
RARE
49
UNCOMMON
27
COMMON
32
COMMAND1 CARD
Creature
1 cardMAIN113 CARDS
Creature
47 cardsEnchantment
8 cardsArtifact
10 cardsSorcery
5 cardsInstant
10 cardsLand
17 cardsMONEY CARDS·46 CARDS·$497.29
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Creature
18 cardsEnchantment
7 cardsArtifact
8 cardsSorcery
2 cardsInstant
5 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Pemmin's Aura + Gyre Engineer: arguably two-card combo, for six mana or less, pieces included
- Freed from the Real + Gyre Engineer: arguably two-card combo, for six mana or less, pieces included
- Staff of Domination + Gyre Sage: arguably two-card combo, for six mana or less, pieces included
- and 7 more combos that bear on the bracket, listed below
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 10
- Pemmin's Aura + Gyre Engineer — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Freed from the Real + Gyre Engineer — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Staff of Domination + Gyre Sage — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Umbral Mantle + Gyre Sage — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Pemmin's Aura + Krosan Restorer — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Vigean Graftmage + Krosan Restorer — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Freed from the Real + Krosan Restorer — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Incubation Druid + Pemmin's Aura — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Vigean Graftmage + Incubation Druid — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Incubation Druid + Freed from the Real — Bracket 2, arguably two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 5 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 49 cards not in the pool
BANNED · 1
NOT IN THE POOL · 49
CURVE
COLOR
TYPES
Creature48
Wizard12
Human10
Mutant9
Druid6
Elf6
Merfolk6
Elemental3
Hydra3
Construct2
Ooze2
Shaman2
Vedalken2
Advisor1
Beast1
Bird1
Crab1
Dinosaur1
Dryad1
Faerie1
Forest1
Frog1
Horror1
Ouphe1
Rogue1
Shapeshifter1
Soldier1
Spider1
Spirit1
Turtle1
Warrior1
Outlaws1
Party14
Land34
Nonbasic16
Basic18
Island15
Forest6
Dryad1
Gate1
Artifact12
Equipment3
Construct2
Instant10
Enchantment8
Aura2
Sorcery5
Legends8
Historic19
LAND PROBABILITY
33 LANDS · 113 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.2%
TURN 678.0%
TURN 790.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS27 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite green mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite mana lands you control can produce
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite green mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite mana lands you control can produceInfinite untap of lands you control
Infinite mana lands you control can produceInfinite untap of lands you control
Infinite mana lands you control can produceInfinite +1/+1 counters on creatures you control
Infinite mana lands you control can produceInfinite untap of lands you control
Infinite proliferate
Infinite green manaInfinite proliferate
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite mana lands you control can produceInfinite untap of lands you control
Infinite mana lands you control can produceInfinite +1/+1 counters on creatures you control
Infinite mana lands you control can produceInfinite +1/+1 counters on creatures you control
Infinite mana lands you control can produceInfinite +1/+1 counters on creatures you control
Infinite colored mana
Infinite mana lands you control can produceInfinite +1/+1 counters on creatures you control
Infinitely large creature until end of turnInfinite blue manaInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Infinite mana lands you control can produceInfinite +1/+1 counters on creatures you control
Infinite colored manaInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite colored mana
Infinite colored manaInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite mana lands you control can produce
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite mana lands you control can produce
Infinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Infinitely large creature until end of turn
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