COMMANDER · DECK
King
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
62 cardsArtifact
3 cardsLand
5 cardsMONEY CARDS·20 CARDS·$297.27
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Creature
20 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature63
Human11
Zombie8
Cat6
Noble6
Goblin5
Warrior5
Soldier4
Assassin3
Horror3
Rogue3
Spirit3
Beast2
Construct2
Wizard2
Advisor1
Aetherborn1
Ape1
Archer1
Avatar1
Barbarian1
Beholder1
Bird1
Demon1
Devil1
Dragon1
Drake1
Drone1
Eldrazi1
Elemental1
Elf1
Giant1
Golem1
Knight1
Lizard1
Mercenary1
Monk1
Ogre1
Scarecrow1
Serpent1
Shaman1
Sliver1
Snake1
Sorcerer1
Sponge1
Thrull1
Troll1
Wall1
Whale1
Wolf1
Yeti1
Outlaws7
Party10
Land34
Basic34
Forest8
Mountain7
Plains7
Island6
Swamp6
Artifact8
Construct2
Golem1
Scarecrow1
Wall1
Legends21
Historic28
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
47 cards not in the pool
NOT IN THE POOL · 47
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