MetaMox
COMMANDER · DECK

Maximum Effort

Bracket 4 · Optimized
@HeyImLogi · 2025-04-03
Deadpool, Trading Card
DECK $
$683.06
MYTHIC
12
RARE
36
UNCOMMON
14
COMMON
38
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

26 cards
NAMECOSTPRICE

Enchantment

6 cards

Artifact

10 cards

Sorcery

9 cards

Instant

12 cards

Land

9 cards
MONEY CARDS·50 CARDS·$533.42
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Planeswalker

1 cards

Creature

23 cards

Enchantment

5 cards

Artifact

7 cards

Sorcery

5 cards

Instant

4 cards

Land

5 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Rionya, Fire Dancer + Terror of the Peaks: early two-card combo, with no mana to spend
  • Worldgorger Dragon + Animate Dead: early two-card combo, for four mana or less
  • 2 game changers — Brackets 1 and 2 allow none
  • Kiki-Jiki, Mirror Breaker + Delina, Wild Mage: early arguably two-card combo, with no mana to spend
  • and 3 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
CURVE
00811121531549566+
COLOR
B: 27 pipsR: 45 pipsC: 143 pips
TYPES
Land35
Nonbasic7
Basic28
Mountain14
Swamp14
Creature27
Human10
Berserker2
Demon2
Dragon2
God2
Phyrexian2
Rogue2
Shaman2
Soldier2
Warrior2
Archer1
Artificer1
Assassin1
Bat1
Construct1
Devil1
Elder1
Elf1
Goblin1
Golem1
Hero1
Lord1
Mercenary1
Minion1
Mutant1
Nightmare1
Orc1
Pirate1
Time1
Vampire1
Wizard1
Outlaws5
Party5
Artifact13
Equipment2
Construct1
God1
Golem1
Phyrexian1
Instant12
Sorcery9
Enchantment7
Aura2
God1
Planeswalker1
Chandra1
Legends20
Historic31
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite tapped creature tokensInfinite tapped creature tokens until end of turn
Bracket 4 · early two-card combo, with no mana to spendNear-infinite damage
Bracket 2 · arguably two-card combo, for six mana or lessInfinite blinkingInfinite ETBInfinite LTBInfinite mana permanents you control can produce
Bracket 3 · two-card combo, for six mana or lessInfinite blinkingInfinite ETBInfinite LTBInfinite mana lands you control can produce
Bracket 4 · early two-card combo, for four mana or lessInfinite death triggersInfinite colored manaInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite tapped creature tokensInfinite tapped creature tokens until end of turn
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