COMMANDER · DECK
Maximum Effort
Bracket 4 · Optimized@HeyImLogi · 2025-04-03
DECK $
$683.06
MYTHIC
12
RARE
36
UNCOMMON
14
COMMON
38
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
26 cardsEnchantment
6 cardsArtifact
10 cardsSorcery
9 cardsInstant
12 cardsLand
9 cardsMONEY CARDS·50 CARDS·$533.42
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Planeswalker
1 cardsCreature
23 cardsEnchantment
5 cardsArtifact
7 cardsSorcery
5 cardsInstant
4 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Rionya, Fire Dancer + Terror of the Peaks: early two-card combo, with no mana to spend
- Worldgorger Dragon + Animate Dead: early two-card combo, for four mana or less
- 2 game changers — Brackets 1 and 2 allow none
- Kiki-Jiki, Mirror Breaker + Delina, Wild Mage: early arguably two-card combo, with no mana to spend
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Rionya, Fire Dancer + Terror of the Peaks — Bracket 4, early two-card combo, with no mana to spend
- Worldgorger Dragon + Animate Dead — Bracket 4, early two-card combo, for four mana or less
- Kiki-Jiki, Mirror Breaker + Delina, Wild Mage — Bracket 3, early arguably two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Worldgorger Dragon — Bracket 3, two-card combo, for six mana or less
- Flameshadow Conjuring + Worldgorger Dragon — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land35
Nonbasic7
Basic28
Mountain14
Swamp14
Creature27
Human10
Berserker2
Demon2
Dragon2
God2
Phyrexian2
Rogue2
Shaman2
Soldier2
Warrior2
Archer1
Artificer1
Assassin1
Bat1
Construct1
Devil1
Elder1
Elf1
Goblin1
Golem1
Hero1
Lord1
Mercenary1
Minion1
Mutant1
Nightmare1
Orc1
Pirate1
Time1
Vampire1
Wizard1
Outlaws5
Party5
Artifact13
Equipment2
Construct1
God1
Golem1
Phyrexian1
Instant12
Sorcery9
Enchantment7
Aura2
God1
Planeswalker1
Chandra1
Legends20
Historic31
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Near-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite tapped creature tokensInfinite tapped creature tokens until end of turn
Bracket 4 · early two-card combo, with no mana to spendNear-infinite damage
Bracket 2 · arguably two-card combo, for six mana or lessInfinite blinkingInfinite ETBInfinite LTBInfinite mana permanents you control can produce
Bracket 3 · two-card combo, for six mana or lessInfinite blinkingInfinite ETBInfinite LTBInfinite mana lands you control can produce
Bracket 4 · early two-card combo, for four mana or lessInfinite death triggersInfinite colored manaInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite tapped creature tokensInfinite tapped creature tokens until end of turn