MetaMox
COMMANDER · DECK
@Lady_B · 2026-09-26
Mister Negative
DECK $
$527.60
MYTHIC
13
RARE
40
UNCOMMON
16
COMMON
31
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Creature

18 cards

Enchantment

11 cards

Artifact

17 cards

Sorcery

5 cards

Instant

10 cards

Land

16 cards
MONEY CARDS·53 CARDS·$413.76
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Creature

13 cards

Enchantment

8 cards

Artifact

12 cards

Sorcery

5 cards

Instant

8 cards

Land

7 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00711421531244586+
COLOR
W: 29 pipsB: 41 pipsC: 131 pips
TYPES
Land39
Nonbasic15
Basic24
Plains13
Swamp13
Human1
Warlock1
Creature19
Human6
Vampire3
Cleric2
Demon2
Dog2
Noble2
Angel1
Elf1
Equipment1
Glimmer1
Horror1
Kirin1
Minion1
Phyrexian1
Plant1
Rebel1
Rogue1
Snake1
Sorin1
Villain1
Wall1
Warlock1
Wizard1
Zombie1
Outlaws2
Party4
Artifact18
Equipment1
Kirin1
Enchantment12
Glimmer1
Snake1
Instant10
Sorcery5
Planeswalker1
Human1
Noble1
Sorin1
Legends12
Historic25
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS14 COMBOS
Bracket 3
locks the table
  • You can't lose the game due to having 0 or less life
  • Lock
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Win the game at the beginning of your next upkeep
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Win the game at the beginning of your next upkeep
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite lifeloss for all players
  • Near-infinitely large creature until end of turn
ALSO NEEDS
Permanent with "You don't lose the game due to having 0 or less life"
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite lifeloss for all players
  • Near-infinite self-discard triggers
  • Near-infinite looting
ALSO NEEDS
Permanent with "You don't lose the game due to having 0 or less life"
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Infinite lifeloss
  • Near-infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Target player loses the game on each of your turns
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
  • Near-infinite card draw
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Target player loses the game on each of your turns
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss for target opponent
Group
Color
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