MetaMox
COMMANDER · DECK
2022-09-24
Horobi, Death's Wail
DECK $
$175.47
MYTHIC
0
RARE
26
UNCOMMON
24
COMMON
50
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

23 cards

Enchantment

8 cards

Artifact

16 cards

Sorcery

9 cards

Instant

8 cards

Land

1 card
NAMECOSTPRICE
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00131172103849586+
COLOR
B: 71 pipsC: 134 pips
TYPES
Land34
Basic34
Swamp34
Creature24
Human4
Vampire4
Rogue3
Demon2
Insect2
Spirit2
Zombie2
Archer1
Assassin1
Avatar1
Azra1
Berserker1
Dinosaur1
Elder1
Hag1
Knight1
Mutant1
Nightmare1
Noble1
Ogre1
Orc1
Phyrexian1
Rebel1
Scarecrow1
Shaman1
Wizard1
Outlaws4
Party4
Artifact18
Equipment1
Insect1
Phyrexian1
Scarecrow1
Enchantment9
Class1
Hag1
Sorcery9
Instant8
Planeswalker1
Nixilis1
Legends7
Historic25
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS10 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 3
locks the table
  • Destroy each creature that enters the battlefield under an opponent's control
  • Destroy any number of creatures opponents control
  • Lock
Bracket 3
locks the table
  • Destroy each creature that enters the battlefield under an opponent's control
  • Destroy any number of creatures opponents control
  • Lock
Bracket 3
locks the table
  • Destroy each creature that enters the battlefield under an opponent's control
  • Destroy any number of creatures opponents control
  • Lock
Bracket 3
locks the table
  • Destroy any number of nontoken creatures whenever a black creature enters the battlefield under your control
  • Destroy any number of nontoken creatures whenever a creature dies
  • Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Destroy any number of creatures opponents control during each of your turns
Bracket 1
doesn’t raise the bracket
  • Destroy any number of creatures opponents control during each of your turns
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Target player loses the game
Group
Color
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