MetaMox
COMMANDER · DECK
@redblk667 · 2026-10-29
DECK $
$598.87
MYTHIC
15
RARE
44
UNCOMMON
16
COMMON
25
COMMAND2 CARDS
MAIN98 CARDS

Creature

34 cards
NAMECOSTPRICE

Enchantment

6 cards

Artifact

9 cards

Sorcery

7 cards

Instant

10 cards

Land

17 cards
MONEY CARDS·51 CARDS·$466.45
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Creature

18 cards

Enchantment

5 cards

Artifact

4 cards

Sorcery

5 cards

Instant

8 cards

Land

11 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
004111213317485136+
COLOR
W: 22.5 pipsB: 14 pipsR: 21.5 pipsG: 41 pipsC: 164 pips
TYPES
Creature36
Dinosaur19
Human7
Elder4
Druid2
Horror2
Phyrexian2
Wizard2
Ally1
Avatar1
Barbarian1
Beast1
Chimera1
Dragon1
Elf1
Goblin1
Knight1
Minotaur1
Monk1
Shaman1
Snake1
Spirit1
Treefolk1
Vampire1
Warrior1
Werewolf1
Party3
Land32
Nonbasic13
Basic19
Forest9
Plains8
Mountain7
Swamp7
Instant10
Artifact9
Sorcery7
Enchantment6
Legends14
Historic22
LAND PROBABILITY
32 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.9%
TURN 548.7%
TURN 671.4%
TURN 785.7%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS14 COMBOS
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite untap of permanents you control
  • Infinite damage
  • Infinite mana permanents you control can produce
ALSO NEEDS
Permanent tapping to deal damage to any target
Bracket 1
doesn’t raise the bracket
  • Infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite creature tokens
  • Infinite death triggers
  • Infinite ETB
  • Infinite LTB
Bracket 1
doesn’t raise the bracket
  • Infinite damage
  • Near-infinite +1/+1 counters
Bracket 1
doesn’t raise the bracket
  • Infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on certain creatures
  • Infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite damage
  • Near-infinite +1/+1 counters
Bracket 1
doesn’t raise the bracket
  • Destroy all creatures opponents control
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Destroy all creatures opponents control
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Destroy all creatures opponents control
  • Near-infinite damage
Group
Color
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