metamox
COMMANDER · DECK

Mirror Mirror

2016-06-26
ONLY 99 CARDSNO COMMANDER
DECK $
$502.74
MYTHIC
5
RARE
39
UNCOMMON
24
COMMON
32
MAIN99 CARDS

Creature

12 cards

Enchantment

12 cards

Artifact

9 cards

Sorcery

18 cards

Instant

11 cards

Land

18 cards
SIDEBOARD1 CARD

Creature

1 cards
CURVE
009172133114115116+
COLOR
W: 37.5 pipsB: 53 pipsC: 141 pips
TYPES
Land37
Nonbasic16
Basic21
Swamp13
Plains10
Gate1
Sorcery18
Enchantment13
Aura1
God1
Creature12
Human4
Cleric2
Wizard2
Angel1
Demon1
Giant1
God1
Insect1
Nomad1
Phyrexian1
Rebel1
Spirit1
Thrull1
Wall1
Party4
Artifact11
Angel1
Insect1
Phyrexian1
Instant11
Legends2
Historic13
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS26 COMBOS
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Infinite card draw
Infinite lifelossNear-infinite lifegain
Infinite card draw
Win the game at the beginning of your next upkeep
Near-infinite lifelossNear-infinite card draw
Target player loses the game on each of your turns
Win the game at the beginning of your next upkeep
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Win the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game on each of your turns
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Group
Color
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