COMMANDER · DECK
Defenders!
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
32 cardsEnchantment
6 cardsArtifact
5 cardsSorcery
8 cardsInstant
10 cardsLand
21 cardsMONEY CARDS·29 CARDS·$72.91
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Creature
11 cardsEnchantment
4 cardsArtifact
2 cardsSorcery
2 cardsInstant
6 cardsLand
4 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic18
Basic18
Gate9
Plains8
Forest7
Island7
Creature33
Wall21
Human5
Plant5
Soldier2
Cat1
Citizen1
Dragon1
Druid1
Elder1
Illusion1
Jellyfish1
Monk1
Rogue1
Shapeshifter1
Turtle1
Outlaws1
Party1
Artifact10
Wall5
Equipment2
Instant10
Sorcery8
Enchantment6
Aura1
Planeswalker2
Huatli1
Teyo1
Legends7
Historic17
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite colored mana
- Infinite mana creatures you control can produce
- Infinite untap of creatures you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
39 cards not in the pool
NOT IN THE POOL · 39
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