COMMANDER · DECK
2020-11-01
BANNED: 4 CARDS
DECK $
$4,873.20
MYTHIC
18
RARE
41
UNCOMMON
18
COMMON
23
COMMAND2 CARDS
Planeswalker
1 cardCreature
1 cardMAIN98 CARDS
Planeswalker
2 cardsCreature
9 cardsEnchantment
5 cardsArtifact
18 cardsSorcery
7 cardsInstant
29 cardsLand
16 cardsMONEY CARDS·77 CARDS·$3,893.78
Sign in to save your threshold.
Planeswalker
3 cardsCreature
8 cardsEnchantment
4 cardsArtifact
16 cardsSorcery
6 cardsInstant
27 cardsLand
13 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 4 banned cards — the list isn’t Commander-legal, so it has no bracket See legality ↓
GAME CHANGERS · 14 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
4 banned cards
BANNED · 4
DUEL COMMANDER
Not legal
19 banned cards
BANNED · 19
CEDH
Not legal
- 14 game changers — cEDH lists run 10 or more
- Not Commander-legal, so not cEDH either
BANNED · 4
BRAWL (HISTORIC)
Not legal
6 banned cards, 33 cards not in the pool
BANNED · 6
NOT IN THE POOL · 33
CURVE
COLOR
TYPES
Instant29
Land28
Nonbasic14
Basic14
Island11
Mountain8
Artifact18
Creature10
Human4
Wizard3
Pirate2
Advisor1
Beast1
Drake1
Goblin1
Horror1
Illusion1
Lizard1
Merfolk1
Zombie1
Outlaws2
Party3
Sorcery7
Enchantment5
Planeswalker3
Dack1
Jeska1
Narset1
Legends7
Historic24
LAND PROBABILITY
28 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.0%
TURN 558.0%
TURN 679.6%
TURN 791.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite self-millNear-infinite storm count
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite self-millNear-infinite colored manaNear-infinite magecraft triggersNear-infinite millNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Comments · 0
No comments yet.