MetaMox
COMMANDER · DECK

Tiana, Ship's Badass

Bracket 4 · Optimized
2020-06-25
Tiana, Ship's Caretaker
181 CARDS (LIMIT 100)
DECK $
$561.06
MYTHIC
15
RARE
95
UNCOMMON
58
COMMON
62
COMMAND1 CARD

Creature

1 cards
MAIN180 CARDS

Planeswalker

1 cards

Creature

41 cards
NAMECOSTPRICE

Enchantment

48 cards
NAMECOSTPRICE

Artifact

25 cards

Sorcery

13 cards

Instant

7 cards

Land

20 cards
SIDEBOARD49 CARDS

Creature

14 cards

Enchantment

20 cards

Artifact

3 cards

Sorcery

5 cards

Instant

5 cards

Land

2 cards
MONEY CARDS·71 CARDS·$408.72
Sign in to save your threshold.

Creature

17 cards

Enchantment

19 cards

Artifact

15 cards

Sorcery

8 cards

Instant

7 cards

Land

5 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Splinter Twin + Zealous Conscripts: early two-card combo, with no mana to spend
  • Guilty Conscience + Brash Taunter: early two-card combo, with no mana to spend
  • Guilty Conscience + Stuffy Doll: early two-card combo, with no mana to spend
  • 2 game changers — Brackets 1 and 2 allow none
  • and 6 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 9
CURVE
1015136240322485126+
COLOR
W: 117.5 pipsR: 32.5 pipsC: 268 pips
TYPES
Enchantment48
Aura42
Curse2
Eldrazi1
Rune1
Saga1
Land46
Nonbasic19
Basic27
Plains20
Mountain10
Equipment1
Creature42
Human15
Angel8
Kor5
Warrior5
Cleric4
Knight4
Artificer3
Soldier3
Wizard3
Dwarf2
Giant2
Horror2
Advisor1
Ally1
Archon1
Atog1
Cat1
Construct1
Dinosaur1
Druid1
Elder1
Equipment1
Goblin1
God1
Golem1
Kobold1
Nomad1
Pegasus1
Pirate1
Scout1
Outlaws1
Party12
Artifact28
Equipment14
Construct1
God1
Golem1
Sorcery13
Instant7
Planeswalker1
Nahiri1
Legends25
Historic48
LAND PROBABILITY
45 LANDS · 180 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 432.5%
TURN 564.8%
TURN 684.5%
TURN 794.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendDraw the game
Bracket 4 · early two-card combo, with no mana to spendInfinite damage to one opponent
Bracket 4 · early two-card combo, with no mana to spendInfinite damage to one opponent
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite creature tokens with haste
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you controlInfinite death triggersInfinite creature tokens with haste
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite damage to one opponent
ADDITIONAL REQUIREMENTS
Card That Gives Indestructible
Group
Color
View