COMMANDER · DECK
Tiana, Ship's Badass
Bracket 4 · Optimized2020-06-25
181 CARDS (LIMIT 100)
DECK $
$561.06
MYTHIC
15
RARE
95
UNCOMMON
58
COMMON
62
COMMAND1 CARD
Creature
1 cardsMAIN180 CARDS
Planeswalker
1 cardsCreature
41 cardsEnchantment
48 cardsArtifact
25 cardsSorcery
13 cardsInstant
7 cardsLand
20 cardsSIDEBOARD49 CARDS
Creature
14 cardsEnchantment
20 cardsArtifact
3 cardsSorcery
5 cardsInstant
5 cardsLand
2 cardsMONEY CARDS·71 CARDS·$408.72
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Creature
17 cardsEnchantment
19 cardsArtifact
15 cardsSorcery
8 cardsInstant
7 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Splinter Twin + Zealous Conscripts: early two-card combo, with no mana to spend
- Guilty Conscience + Brash Taunter: early two-card combo, with no mana to spend
- Guilty Conscience + Stuffy Doll: early two-card combo, with no mana to spend
- 2 game changers — Brackets 1 and 2 allow none
- and 6 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 9
- Splinter Twin + Zealous Conscripts — Bracket 4, early two-card combo, with no mana to spend
- Guilty Conscience + Brash Taunter — Bracket 4, early two-card combo, with no mana to spend
- Guilty Conscience + Stuffy Doll — Bracket 4, early two-card combo, with no mana to spend
- Breath of Fury + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Midnight Guard + Splinter Twin — Bracket 3, early arguably two-card combo, with no mana to spend
- Breath of Fury + Valduk, Keeper of the Flame — Bracket 3, early arguably two-card combo, with no mana to spend
- Breath of Fury + Splinter Twin — Bracket 3, early arguably two-card combo, with no mana to spend
- Stuffy Doll + Pariah — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Enchantment48
Aura42
Curse2
Eldrazi1
Rune1
Saga1
Land46
Nonbasic19
Basic27
Plains20
Mountain10
Equipment1
Creature42
Human15
Angel8
Kor5
Warrior5
Cleric4
Knight4
Artificer3
Soldier3
Wizard3
Dwarf2
Giant2
Horror2
Advisor1
Ally1
Archon1
Atog1
Cat1
Construct1
Dinosaur1
Druid1
Elder1
Equipment1
Goblin1
God1
Golem1
Kobold1
Nomad1
Pegasus1
Pirate1
Scout1
Outlaws1
Party12
Artifact28
Equipment14
Construct1
God1
Golem1
Sorcery13
Instant7
Planeswalker1
Nahiri1
Legends25
Historic48
LAND PROBABILITY
45 LANDS · 180 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 432.5%
TURN 564.8%
TURN 684.5%
TURN 794.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendDraw the game
Bracket 4 · early two-card combo, with no mana to spendInfinite damage to one opponent
Bracket 4 · early two-card combo, with no mana to spendInfinite damage to one opponent
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite creature tokens with haste
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you controlInfinite death triggersInfinite creature tokens with haste
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite damage to one opponent
ADDITIONAL REQUIREMENTS
Card That Gives Indestructible