MetaMox
COMMANDER · DECK
@Brev555 · 2025-02-25
Nekusar, the Mindrazer
SINGLETON: 1 CARD
DECK $
$1,933.85
MYTHIC
5
RARE
35
UNCOMMON
16
COMMON
43
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

29 cards

Enchantment

5 cards

Artifact

5 cards

Sorcery

13 cards

Instant

11 cards

Land

15 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
10811421731343566+
COLOR
U: 27 pipsB: 42 pipsR: 10 pipsC: 116 pips
TYPES
Land37
Nonbasic14
Basic23
Swamp11
Island7
Mountain7
Cave1
Goblin1
Creature30
Zombie23
Wizard7
Horror5
Human3
Phyrexian2
Warrior2
Archer1
Cleric1
Dinosaur1
Giant1
Goblin1
Kraken1
Minotaur1
Noble1
Orc1
Praetor1
Snake1
Soldier1
Turtle1
Warlock1
Outlaws1
Party10
Sorcery14
Instant11
Artifact5
Enchantment5
Aura1
Legends8
Historic13
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS6 COMBOS
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
ALSO NEEDS
Permanent castable for that does not die on entering
Bracket 1
doesn’t raise the bracket
  • Infinite colorless mana
  • Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Near-infinite card draw for target opponent
  • Near-infinite damage
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Group
Color
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