MetaMox
COMMANDER · DECK
2022-03-26
Mogis, God of Slaughter
DECK $
$285.33
MYTHIC
6
RARE
42
UNCOMMON
21
COMMON
37
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

18 cards

Enchantment

21 cards

Artifact

8 cards

Sorcery

7 cards

Instant

8 cards

Land

11 cards
SIDEBOARD1 CARD

Artifact

1 card
NAMECOSTPRICE
MAYBE5 CARDS

Planeswalker

1 card

Creature

2 cards

Enchantment

1 card
NAMECOSTPRICE

Sorcery

1 card
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00211421731647566+
COLOR
B: 33 pipsR: 51 pipsC: 132 pips
TYPES
Land37
Nonbasic9
Basic28
Mountain18
Swamp13
Enchantment23
God1
Hag1
Creature19
Human3
Shaman3
Demon2
Goblin2
Knight2
Zombie2
Berserker1
Cleric1
Dinosaur1
Dwarf1
Eldrazi1
God1
Golem1
Hag1
Minotaur1
Noble1
Ogre1
Orc1
Pirate1
Reflection1
Vampire1
Warrior1
Wizard1
Outlaws1
Party3
Artifact10
Eldrazi1
Golem1
Reflection1
Instant8
Sorcery7
Legends6
Historic16
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS7 COMBOS
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite damage to all players
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Each opponent with an even life total loses the game
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Each opponent with an even life total loses the game
  • Near-infinite damage
  • Near-infinite lifeloss
Group
Color
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