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COMMANDER · DECK

Maelstrom Wanderer

Bracket 4 · Optimized
2020-09-04
Maelstrom Wanderer
DECK $
$384.82
MYTHIC
9
RARE
43
UNCOMMON
20
COMMON
28
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

15 cards

Enchantment

4 cards

Artifact

1 card
NAMECOSTPRICE

Sorcery

14 cards

Instant

6 cards

Land

39 cards
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 5 game changers — Bracket 3 allows 3
  • 5 extra-turn cards — chaining turns is Bracket 4
  • Azusa, Lost but Seeking + Life from the Loam + Walk the Aeons: infinite extra turns
  • Walk the Aeons + Life from the Loam + Azusa, Lost but Seeking + Mystic Sanctuary: infinite extra turns
  • Walk the Aeons + Azusa, Lost but Seeking + Ramunap Excavator: infinite extra turns
  • and 7 more combos that bear on the bracket, listed below
CURVE
006172123443596+
COLOR
U: 19 pipsR: 8 pipsG: 35 pipsC: 83 pips
TYPES
Land58
Nonbasic36
Basic22
Forest12
Island10
Mountain8
Creature16
Elemental3
Elf3
Human2
Merfolk2
Shaman2
Snake2
Ally1
Centaur1
Cleric1
Crab1
Dinosaur1
Druid1
Dryad1
Monk1
Nymph1
Warrior1
Wizard1
Party3
Sorcery14
Arcane1
Enchantment6
Centaur1
Dryad1
Nymph1
Instant6
Artifact1
Planeswalker1
Jace1
Legends9
Historic10
LAND PROBABILITY
58 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 42.4%
TURN 58.3%
TURN 617.4%
TURN 728.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsNear-infinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Group
Color
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