MetaMox
COMMANDER · DECK
@ChaotiKO · 2025-07-13
Tasha, the Witch Queen
DECK $
$741.16
MYTHIC
6
RARE
52
UNCOMMON
18
COMMON
22
COMMAND1 CARD

Planeswalker

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

22 cards

Enchantment

5 cards

Artifact

7 cards

Sorcery

12 cards

Instant

18 cards

Land

26 cards
MONEY CARDS·67 CARDS·$583.47
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Planeswalker

2 cards

Creature

17 cards

Enchantment

4 cards

Artifact

5 cards

Sorcery

10 cards

Instant

14 cards

Land

15 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00131212123944566+
COLOR
U: 46 pipsB: 51 pipsC: 89 pips
TYPES
Land34
Nonbasic24
Basic10
Island8
Swamp8
Creature22
Human7
Rogue6
Wizard5
Horror3
Merfolk2
Phyrexian2
Advisor1
Aetherborn1
Beholder1
Bird1
Crab1
Dauthi1
Dragon1
Drake1
Illusion1
Knight1
Minion1
Specter1
Vampire1
Zombie1
Outlaws6
Party11
Instant18
Sorcery12
Artifact8
Bird1
Enchantment5
Aura1
Planeswalker2
Narset1
Tasha1
Legends14
Historic21
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMBOS6 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite mill
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite lifeloss
Bracket 3
locks the table
  • Each opponent shuffles their hand into their library during their draw step
  • Opponents can't draw cards during their turn
  • Lock
Bracket 3
locks the table
  • Opponents put all cards in hand on the bottom of their library on each of their draw steps
  • Lock
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Infinite mill
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite lifeloss
  • Near-infinite mill
Group
Color
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