COMMANDER · DECK
Tiamat Treasures
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
41 cardsEnchantment
3 cardsArtifact
7 cardsSorcery
8 cardsInstant
3 cardsLand
9 cardsMAYBE9 CARDS
Creature
3 cardsEnchantment
3 cardsArtifact
2 cardsLand
1 cardMONEY CARDS·17 CARDS·$50.81
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Creature
8 cardsEnchantment
4 cardsArtifact
2 cardsInstant
2 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature42
Dragon36
Omen4
Spirit3
Adventure2
Bard2
Goblin2
Shaman2
Warrior2
Wizard2
Berserker1
Dog1
Druid1
Dwarf1
Elder1
God1
Human1
Noble1
Ogre1
Peasant1
Pirate1
Rogue1
Treasure1
Turtle1
Outlaws2
Party4
Land37
Nonbasic8
Basic29
Mountain29
Sorcery12
Dragon4
Omen3
Adventure1
Artifact9
Treasure2
Dog1
Dragon1
Equipment1
Instant6
Dragon2
Adventure1
Omen1
Enchantment3
Aura2
Curse1
Legends15
Historic24
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
16 cards not in the pool
NOT IN THE POOL · 16
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