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COMMANDER · DECK

Newest Rielle

Bracket 3 · Upgraded
@FoxRedLoser · 2026-07-14
Rielle, the Everwise
DECK $
$284.63
MYTHIC
4
RARE
31
UNCOMMON
27
COMMON
38
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

15 cards

Enchantment

9 cards

Artifact

9 cards

Sorcery

13 cards

Instant

17 cards

Land

10 cards
MONEY CARDS·48 CARDS·$215.38
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Planeswalker

1 card

Creature

12 cards

Enchantment

7 cards

Artifact

7 cards

Sorcery

7 cards

Instant

11 cards

Land

3 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 2 game changers — Brackets 1 and 2 allow none
  • Glint-Horn Buccaneer + Curiosity: early arguably two-card combo, for four mana or less, pieces included
  • Magmakin Artillerist + Curiosity: early arguably two-card combo, for four mana or less, pieces included
  • Brallin, Skyshark Rider + Curiosity: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
001212121731041526+
COLOR
U: 45 pipsR: 28 pipsC: 89 pips
TYPES
Land36
Nonbasic9
Basic27
Island15
Mountain14
Djinn1
Monk1
Instant17
Creature16
Human7
Wizard7
Djinn2
Pirate2
Assassin1
Construct1
Dragon1
Elemental1
God1
Horror1
Minotaur1
Monk1
Phyrexian1
Shaman1
Vedalken1
Outlaws3
Party7
Sorcery13
Artifact11
Equipment2
Book1
Construct1
Horror1
Phyrexian1
Enchantment9
Aura1
Class1
Planeswalker1
Jace1
Legends8
Historic19
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedNear-infinite damageInfinite self-discard triggersInfinite draw triggersInfinite rummaging
Infinite draw triggersInfinite card drawNear-infinite damage
Group
Color
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