MetaMox
COMMANDER · DECK
@ToroK2 · 2026-08-13
Nekusar, the Mindrazer
DECK $
$7,668.80
MYTHIC
10
RARE
52
UNCOMMON
12
COMMON
26
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

2 cards

Creature

20 cards

Enchantment

7 cards

Artifact

11 cards

Sorcery

13 cards

Instant

9 cards

Land

27 cards
MONEY CARDS·64 CARDS·$6,124.82
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Creature

19 cards

Enchantment

4 cards

Artifact

10 cards

Sorcery

10 cards

Instant

7 cards

Land

14 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
10611721731146546+
COLOR
U: 31 pipsB: 28 pipsR: 25 pipsC: 107 pips
TYPES
Land37
Nonbasic24
Basic13
Swamp8
Island7
Mountain7
Lair1
Creature21
Wizard5
Demon4
Human4
Phyrexian3
Spirit2
Archer1
Assassin1
Construct1
Dragon1
Dwarf1
Elder1
Faerie1
Goblin1
Hag1
Horror1
Knight1
Merfolk1
Noble1
Orc1
Praetor1
Rogue1
Sphinx1
Tyranid1
Zombie1
Outlaws2
Party6
Sorcery13
Artifact12
Equipment3
Book1
Construct1
Phyrexian1
Enchantment9
Aura3
Demon1
Hag1
Instant9
Planeswalker2
Jace1
Nixilis1
Legends15
Historic26
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 4 · Optimized
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS22 COMBOS
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Near-infinite card draw for target opponent
  • Near-infinite damage
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite card draw for target opponent
  • Near-infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
  • Target player loses the game
LEGALITYCOMMANDER-FAMILY FORMATS
Group
Color
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