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COMMANDER · DECK

Phenaxs Chill Mill

2016-08-23
104 CARDS (LIMIT 100)NO COMMANDER
DECK $
$683.12
MYTHIC
8
RARE
44
UNCOMMON
23
COMMON
30
MAIN104 CARDS

Creature

33 cards
NAMECOSTPRICE

Enchantment

4 cards

Artifact

18 cards

Sorcery

6 cards

Instant

4 cards

Land

21 cards
SIDEBOARD1 CARD

Creature

1 cards
MONEY CARDS·53 CARDS·$532.59
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Creature

16 cards

Enchantment

4 cards

Artifact

14 cards

Sorcery

4 cards

Instant

3 cards

Land

12 cards
CURVE
007111219314410546+
COLOR
U: 34 pipsB: 40 pipsC: 146 pips
TYPES
Land39
Nonbasic19
Basic20
Island12
Swamp12
Creature33
Horror6
Shapeshifter6
Human5
Rogue3
God2
Wall2
Wizard2
Zombie2
Avatar1
Construct1
Demon1
Eldrazi1
Faerie1
Golem1
Illusion1
Leviathan1
Ninja1
Noble1
Ooze1
Phyrexian1
Spirit1
Vampire1
Vedalken1
Outlaws3
Party5
Artifact21
Equipment5
Construct1
Golem1
Phyrexian1
Shapeshifter1
Enchantment7
Aura3
God2
Horror1
Sorcery6
Instant4
Legends10
Historic30
LAND PROBABILITY
39 LANDS · 104 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.1%
TURN 538.4%
TURN 660.6%
TURN 777.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Each opponent loses the gameInfinite millNear-infinite lifeloss
Near-infinite millNear-infinite self-mill
Exile all creatures opponents controlNear-infinite millNear-infinite self-mill
Exile all creatures opponents controlNear-infinite millNear-infinite self-mill
Group
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