MetaMox
COMMANDER · DECK

RUG Omnath

No bracket · Banned
2020-07-24
BANNED: 1 CARD
DECK $
$1,261.11
MYTHIC
8
RARE
56
UNCOMMON
14
COMMON
22
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

17 cards

Enchantment

7 cards

Artifact

7 cards

Sorcery

13 cards

Instant

15 cards

Land

33 cards
NAMECOSTPRICE
MONEY CARDS·75 CARDS·$1,010.82
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Creature

13 cards

Enchantment

7 cards

Artifact

6 cards

Sorcery

11 cards

Instant

14 cards

Land

24 cards
BRACKETCOMMANDER BRACKETS
No bracket · Banned
  • 1 banned card — the list isn’t Commander-legal, so it has no bracket See legality ↓
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
1 banned card
BANNED · 1
NAMECOSTTYPEPRICE
CEDH
Not legal
  • 10 game changers — cEDH lists run 10 or more
  • Not Commander-legal, so not cEDH either
BANNED · 1
NAMECOSTTYPEPRICE
CURVE
10101152173642586+
COLOR
U: 12 pipsR: 5 pipsG: 55 pipsC: 113 pips
TYPES
Land40
Nonbasic26
Basic14
Forest16
Mountain10
Island7
Creature18
Elemental5
Elf3
Human2
Merfolk2
Shaman2
Snake2
Wizard2
Beast1
Cleric1
Dinosaur1
Druid1
Dryad1
Nymph1
Scout1
Spirit1
Warrior1
Party4
Instant15
Sorcery13
Arcane1
Enchantment8
Aura1
Dryad1
Nymph1
Artifact7
Equipment2
Legends5
Historic11
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Group
Color
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