COMMANDER · DECK
Marath, biggest boi.
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
22 cardsEnchantment
15 cardsArtifact
3 cardsSorcery
11 cardsInstant
11 cardsLand
21 cardsMONEY CARDS·19 CARDS·$48.49
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Creature
6 cardsEnchantment
7 cardsArtifact
2 cardsSorcery
1 cardInstant
2 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic18
Basic19
Forest11
Plains10
Mountain8
Creature23
Elf10
Druid4
Human4
Warrior3
Beast2
Cleric2
Hydra2
Shaman2
Artificer1
Cat1
Centaur1
Elemental1
Gith1
Insect1
Monkey1
Ranger1
Rogue1
Scout1
Soldier1
Spirit1
Trilobite1
Outlaws1
Party6
Enchantment15
Aura5
Class1
Saga1
Instant11
Sorcery11
Artifact3
Equipment2
Legends7
Historic11
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS4 COMBOS
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite colorless mana that can only be spent to activate abilities
- Infinite creature tokens
- Infinite damage
- Infinite ETB
- Infinite +1/+1 counters on creatures you control
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana that can only be spent to activate abilities
- Infinite creature tokens
- Infinite damage
- Infinite ETB
- Infinite +1/+1 counters on creatures you control
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana that can only be spent to activate abilities
- Infinite creature tokens
- Infinite damage
- Infinite ETB
- Infinite +1/+1 counters on creatures you control
Bracket 1
doesn’t raise the bracket
- Infinite +1/+1 counters on a creature
- Infinite creature tokens
- Infinite creature ETB
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
25 cards not in the pool
NOT IN THE POOL · 25
+ 70 CARDS NOT IN PRECON
+ Abzan Falconer+ Alpine Meadow+ Ancient Animus+ Arctic Treeline+ Armorcraft Judge+ Ash Barrens+ Basilisk Collar+ Battlefield Promotion+ Bite Down+ Burning Anger+ Bushwhack+ Citadel Siege+ Cleansing Nova+ Conclave Mentor+ Cryptic Trilobite+ Domri's Ambush+ Draconic Destiny+ Duskshell Crawler+ Eladamri's Call+ Fall of the Impostor+ Farhaven Elf+ Fauna Shaman+ Feat of Resistance+ Fight Rigging+ Fighter Class+ Gavony Township+ Gods Willing+ Gruul Turf+ Halana and Alena, Partners+ Hardened Scales+ Herd Baloth+ Hunter's Insight+ Hydra's Growth+ Inspiring Call+ Invigorating Hot Spring+ Ivy Lane Denizen+ Keen Sense+ Krosan Verge+ Lae'zel, Vlaakith's Champion+ Mayael's Aria+ Mikaeus, the Lunarch+ Mossfire Valley+ Obuun, Mul Daya Ancestor+ Open the Armory+ Ordeal of Nylea+ Pledge of Unity+ Radiant Grove+ Rakish Revelers+ Rampant Growth+ Reclamation Sage+ Retreat to Kazandu+ Rishkar, Peema Renegade+ Rocco, Cabaretti Caterer+ Sacred Peaks+ Savageborn Hydra+ Scrounging Bandar+ Sculpted Sunburst+ Sigarda's Summons+ Smell Fear+ Solidarity of Heroes+ Soul's Might+ Surestrike Trident+ Temple of Abandon+ Traveler's Amulet+ Tuskguard Captain+ Visions of Dominance+ Wilderness Reclamation+ Wildwood Scourge+ Wood Elves+ Wooded Ridgeline
- 72 PRECON CARDS NOT IN DECK
- Archangel- Avenger of Zendikar- Baloth Woodcrasher- Behemoth Sledge- Boros Charm- Boros Guildgate- Contested Cliffs- Crater Hellion- Curse of Chaos- Curse of Predation- Curse of the Forsaken- Darksteel Mutation- Deadwood Treefolk- Drifting Meadow- Druidic Satchel- Drumhunter- Eternal Dragon- Fiery Justice- Fireball- Fires of Yavimaya- Forgotten Cave- From the Ashes- Gahiji, Honored One- Grazing Gladehart- Gruul Guildgate- Homeward Path- Hull Breach- Khalni Garden- Krosan Tusker- Krosan Warchief- Magus of the Arena- Mayael the Anima- Mold Shambler- Mosswort Bridge- Mystic Barrier- Naya Soulbeast- New Benalia- One Dozen Eyes- Rain of Thorns- Rakeclaw Gargantuan- Rampaging Baloths- Ravenous Baloth- Restore- Rupture Spire- Savage Twister- Secluded Steppe- Seer's Sundial- Selesnya Guildgate- Slice and Dice- Slice in Twain- Slippery Karst- Smoldering Crater- Sol Ring- Spawning Grounds- Spellbreaker Behemoth- Spitebellows- Sprouting Vines- Street Spasm- Swiftfoot Boots- Temple of the False God- Tempt with Discovery- Terra Ravager- Tower of Fortunes- Tranquil Thicket- Valley Rannet- Vitu-Ghazi, the City-Tree- Vivid Crag- War Cadence- Warstorm Surge- Where Ancients Tread- Witch Hunt- Wrath of God
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