COMMANDER · DECK
GF V
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
20 cardsEnchantment
4 cardsArtifact
26 cardsSorcery
7 cardsInstant
8 cardsLand
19 cardsMONEY CARDS·31 CARDS·$123.27
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Creature
6 cardsEnchantment
2 cardsArtifact
8 cardsSorcery
4 cardsInstant
3 cardsLand
8 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Artifact35
Vehicle21
Golem2
Construct1
Fox1
Necron1
Pilot1
Spider1
Land35
Nonbasic18
Basic17
Plains10
Swamp9
Vehicle1
Creature22
Human6
Pilot5
Artificer4
Dwarf2
Fox2
Golem2
Rat2
Warlock2
Advisor1
Citizen1
Construct1
Elephant1
Gnome1
Necron1
Nightmare1
Noble1
Ox1
Rogue1
Saga1
Spider1
Zombie1
Outlaws3
Party1
Instant8
Sorcery7
Enchantment5
Aura1
Citizen1
Human1
Rat1
Rogue1
Saga1
Legends15
Historic46
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
21 cards not in the pool
NOT IN THE POOL · 21
Comments · 0
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