COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
3 cardsEnchantment
30 cardsArtifact
16 cardsSorcery
9 cardsInstant
4 cardsLand
3 cardsMONEY CARDS·46 CARDS·$356.42
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Creature
1 cardEnchantment
22 cardsArtifact
11 cardsSorcery
8 cardsInstant
2 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Demonic Pact + Blim, Comedic Genius: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Demonic Pact + Blim, Comedic Genius — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 31 cards not in the pool
BANNED · 2
NOT IN THE POOL · 31
CURVE
COLOR
TYPES
Land37
Nonbasic1
Basic36
Mountain18
Swamp18
Enchantment30
Aura2
Curse1
Artifact17
Equipment2
Horse1
Sorcery9
Instant5
Creature4
Horse1
Human1
Imp1
Minion1
Phyrexian1
Rogue1
Outlaws1
Party1
Legends3
Historic20
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 2 · late two-card combo, for eight mana or less, pieces includedTarget opponent loses the game at the beginning of their next upkeep
Target opponent loses the game at the beginning of their next upkeep
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