COMMANDER · DECK
Braids - choices to be made
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
18 cardsEnchantment
16 cardsArtifact
14 cardsSorcery
13 cardsInstant
3 cardsLand
11 cardsMAYBE18 CARDS
Creature
7 cardsEnchantment
5 cardsArtifact
1 cardSorcery
4 cardsInstant
1 cardMONEY CARDS·39 CARDS·$357.81
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Creature
9 cardsEnchantment
5 cardsArtifact
7 cardsSorcery
9 cardsInstant
4 cardsLand
5 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic10
Basic25
Swamp26
Creature19
Ogre3
Warrior3
Avatar2
Demon2
Skeleton2
Construct1
Golem1
Griffin1
Horror1
Human1
Nightmare1
Rogue1
Shaman1
Spirit1
Troll1
Vampire1
Wizard1
Zombie1
Outlaws1
Party5
Artifact17
Construct1
Golem1
Griffin1
Enchantment16
Aura5
Curse1
Faerie1
Sorcery14
Arcane1
Avatar1
Instant3
Legends4
Historic21
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
44 cards not in the pool
NOT IN THE POOL · 44
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