MetaMox
COMMANDER · DECK

Tayam Experiment

Bracket 4 · Optimized
2020-04-07
Tayam, Luminous Enigma
111 CARDS (LIMIT 100)
DECK $
$634.30
MYTHIC
6
RARE
43
UNCOMMON
34
COMMON
48
COMMAND1 CARD

Creature

1 cards
MAIN110 CARDS

Creature

42 cards
NAMECOSTPRICE

Enchantment

11 cards

Artifact

5 cards

Sorcery

7 cards

Instant

9 cards

Land

6 cards
MONEY CARDS·64 CARDS·$491.77
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Creature

34 cards
NAMECOSTPRICE

Enchantment

9 cards

Artifact

4 cards

Sorcery

6 cards

Instant

8 cards

Land

3 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Tayam, Luminous Enigma + Devoted Druid: early two-card combo, with no mana to spend
  • 2 game changers — Brackets 1 and 2 allow none
  • Village Bell-Ringer + Temur Sabertooth: early arguably two-card combo, with no mana to spend
  • Tayam, Luminous Enigma + Promise of Bunrei + Phyrexian Altar: early arguably two-card combo, for four mana or less
  • and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
00211202283241526+
COLOR
W: 32 pipsB: 23.5 pipsG: 38.5 pipsC: 78 pips
TYPES
Creature43
Elf11
Human10
Druid8
Cleric4
Shaman4
Spirit3
Wizard3
Advisor2
Bird2
Cat2
Rogue2
Vampire2
Aetherborn1
Ally1
Artificer1
Bard1
Beast1
Demon1
Dinosaur1
Faerie1
Giant1
Insect1
Kithkin1
Monk1
Nightmare1
Ooze1
Ouphe1
Snake1
Soldier1
Treefolk1
Unicorn1
Zombie1
Outlaws2
Party9
Land36
Nonbasic3
Basic33
Forest15
Plains10
Swamp10
Enchantment13
Aura4
Spirit2
Instant9
Sorcery7
Artifact5
Legends9
Historic13
LAND PROBABILITY
36 LANDS · 110 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.7%
TURN 548.4%
TURN 671.0%
TURN 785.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS20 COMBOS
Infinite creature ETBInfinite creature LTBInfinite +1/+1 counters on most creatures you controlInfinite colorless manaInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite +1/+1 counters on most creatures you controlInfinite creature ETBInfinite creature LTBInfinite colored manaInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite +1/+1 counters on most creatures you controlInfinite ETBInfinite LTBInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite +1/+1 counters on a creatureInfinite ETBInfinite LTBInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite ETBInfinite LTBInfinite death triggersInfinite sacrifice triggersInfinite scry 1
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you control
Infinite ETBInfinite LTBInfinite colored manaInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite scry 1
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite scry 1
Infinite colored manaInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite +1/+1 counters on a creatureInfinite ETBInfinite LTBInfinite death triggersInfinite sacrifice triggers
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite +1/+1 counters on a creature
Infinite LTBInfinite ETBInfinite colored manaInfinite sacrifice triggersInfinite death triggers
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored manaInfinite creature tokensInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite self-millPut a selection of permanant cards from your library and graveyard onto the battlefield
Bracket 3 · two-card combo, for six mana or lessInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite self-mill
Infinite +1/+1 counters on most creatures you controlInfinite creature ETBInfinite creature LTBInfinite death triggersInfinite creature sacrifice triggersInfinite scry 1
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 4 · early two-card combo, with no mana to spendInfinite self-millPut a selection of permanant cards from your library and graveyard onto the battlefield
Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Group
Color
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