COMMANDER · DECK
they always come back for more
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
27 cardsEnchantment
8 cardsArtifact
7 cardsSorcery
16 cardsInstant
7 cardsLand
7 cardsMAYBE2 CARDS
Artifact
1 cardSorcery
1 cardMONEY CARDS·21 CARDS·$120.86
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Creature
7 cardsEnchantment
3 cardsArtifact
4 cardsSorcery
2 cardsInstant
2 cardsLand
3 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land34
Nonbasic6
Basic28
Swamp29
Creature28
Human5
Cleric4
Zombie4
Phyrexian3
Vampire3
Citizen2
Horror2
Insect2
Rat2
Thopter2
Artificer1
Demon1
Dwarf1
Frog1
Imp1
Jackal1
Scorpion1
Shaman1
Soldier1
Specter1
Spider1
Spirit1
Wall1
Wizard1
Party5
Sorcery16
Artifact12
Equipment2
Insect2
Thopter2
Phyrexian1
Wall1
Enchantment9
Aura5
Citizen1
Human1
Instant7
Legends7
Historic19
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
35 cards not in the pool
NOT IN THE POOL · 35
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