MetaMox
COMMANDER · DECK

kenny

Bracket 3 · Upgraded
@BeastSquad · 2024-09-19
DECK $
$339.02
MYTHIC
7
RARE
29
UNCOMMON
23
COMMON
41
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

26 cards

Enchantment

7 cards

Artifact

8 cards

Sorcery

11 cards

Instant

8 cards

Land

17 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 3 game changers — Brackets 1 and 2 allow none
  • one extra-turn card — fine from Bracket 2 up
  • Incubation Druid + Pemmin's Aura: arguably two-card combo, for six mana or less, pieces included
  • Vigean Graftmage + Incubation Druid: arguably two-card combo, for six mana or less, pieces included
  • Incubation Druid + Freed from the Real: arguably two-card combo, for six mana or less, pieces included
  • and 6 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
NAMECOSTTYPEPRICE
COMBOS · 9
CURVE
00412421531043546+
COLOR
W: 12 pipsU: 22 pipsB: 10 pipsR: 7.5 pipsG: 22.5 pipsC: 110 pips
TYPES
Land39
Nonbasic12
Basic27
Forest10
Plains7
Island6
Mountain5
Swamp5
Creature27
Human9
Wizard5
Druid3
Elemental3
Angel2
Elf2
Mutant2
Soldier2
Spirit2
Vampire2
Warlock2
Warrior2
Beast1
Dinosaur1
Elk1
Fox1
Goblin1
Merfolk1
Monk1
Noble1
Phyrexian1
Praetor1
Shaman1
Thopter1
Treefolk1
Vedalken1
Outlaws2
Party7
Sorcery11
Artifact9
Equipment1
Thopter1
Instant8
Enchantment7
Aura3
Legends8
Historic17
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colored mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite mana lands you control can produce
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colored manaInfinite untap of creatures you control that have a +1/+1 counter on them
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite non-blue mana of colors among permanents you control
Infinite black mana that can't be spent to pay generic mana costsInfinite green mana that can't be spent to pay generic mana costsInfinite red mana that can't be spent to pay generic mana costsInfinite white mana that can't be spent to pay generic mana costs
Infinite black mana that can't be spent to pay generic mana costsInfinite green mana that can't be spent to pay generic mana costsInfinite red mana that can't be spent to pay generic mana costsInfinite white mana that can't be spent to pay generic mana costs
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite mana lands you control can produce
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite mana lands you control can produce
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colored mana
Group
Color
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