MetaMox
COMMANDER · DECK
@RoyalPayne64 · 2025-10-27
DECK $
$576.40
MYTHIC
7
RARE
49
UNCOMMON
29
COMMON
44
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card
NAMECOSTPRICE

Creature

15 cards

Enchantment

7 cards

Artifact

10 cards

Sorcery

16 cards

Instant

15 cards

Land

20 cards
MONEY CARDS·57 CARDS·$439.90
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Planeswalker

1 card
NAMECOSTPRICE

Creature

14 cards

Enchantment

5 cards

Artifact

8 cards

Sorcery

9 cards

Instant

9 cards

Land

11 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00121192153545586+
COLOR
B: 38 pipsR: 40 pipsC: 120 pips
TYPES
Land35
Nonbasic18
Basic17
Mountain12
Swamp7
Sorcery17
Adventure1
Goblin1
Lesson1
Sorcerer1
Creature16
Human5
Devil3
Wizard3
Goblin2
Shaman2
Vampire2
Aetherborn1
Archer1
Dwarf1
Minotaur1
Nightmare1
Noble1
Performer1
Phyrexian1
Praetor1
Rogue1
Saga1
Sorcerer1
Warlock1
Zombie1
Outlaws2
Party4
Instant15
Artifact10
Equipment2
Enchantment9
Adventure1
Phyrexian1
Praetor1
Saga1
Planeswalker1
Liliana1
Legends13
Historic22
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS4 COMBOS
Bracket 3
two-card combo, for six mana or less, pieces included
  • Infinite creature tokens
  • Infinite creature ETB
  • Infinite magecraft triggers
Bracket 3
two-card combo, for six mana or less, pieces included
  • Infinite colored mana
  • Infinite power for any creature
  • Infinite magecraft triggers
  • Infinite Treasure tokens
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Infinite lifegain
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss for target opponent
Group
Color
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