COMMANDER · DECK
Secret Slide
Bracket 4 · Optimized2020-04-13
BANNED: 1 CARD
DECK $
$640.37
MYTHIC
4
RARE
48
UNCOMMON
21
COMMON
30
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
29 cardsEnchantment
5 cardsArtifact
7 cardsSorcery
10 cardsInstant
11 cardsLand
36 cardsSIDEBOARD2 CARDS
Creature
2 cardsMAYBE1 CARD
Instant
1 cardsMONEY CARDS·41 CARDS·$494.30
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Creature
12 cardsEnchantment
1 cardsArtifact
3 cardsSorcery
5 cardsInstant
2 cardsLand
18 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 1 mass land denial card — only Bracket 4 allows it
- Garth One-Eye + Deadeye Navigator + Thousand-Year Elixir: early two-card combo, with no mana to spend
- 2 game changers — Brackets 1 and 2 allow none
- Palinchron + Deadeye Navigator: early arguably two-card combo, with no mana to spend
- Peregrine Drake + Deadeye Navigator: early arguably two-card combo, for four mana or less
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS · 3
- Garth One-Eye + Deadeye Navigator + Thousand-Year Elixir — Bracket 4, early two-card combo, with no mana to spend
- Palinchron + Deadeye Navigator — Bracket 3, early arguably two-card combo, with no mana to spend
- Peregrine Drake + Deadeye Navigator — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land37
Nonbasic28
Basic9
Forest11
Island10
Plains10
Mountain6
Swamp6
Creature30
Human8
Spirit3
Wizard3
Beast2
Cleric2
Demon2
Elf2
Shaman2
Angel1
Avatar1
Barbarian1
Bird1
Drake1
Druid1
Dwarf1
Faerie1
Giant1
God1
Golem1
Horror1
Illusion1
Kor1
Mount1
Ooze1
Phoenix1
Rogue1
Scout1
Snake1
Soldier1
Sphinx1
Wraith1
Outlaws1
Party6
Instant11
Sorcery10
Artifact8
Golem1
Enchantment6
God1
Legends5
Historic13
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite blinkingInfinite card draw for any number of playersInfinite casts of all spells permitted by Garth One-EyeInfinite colored manaInfinite copies of a specific artifactInfinite creature tokensInfinite draw triggers for any number of playersInfinite magecraft triggersInfinite storm countInfinitely powerful creature until end of turnReturn all cards from your graveyard to your hand
Infinite card drawInfinite self-discard triggersNear-infinite ETBInfinite draw triggersNear-infinite LTB
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Infinite creature ETBInfinite creature LTB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite blinkingInfinite untap of lands you control