COMMANDER · DECK
Bloodbath
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
17 cardsEnchantment
9 cardsArtifact
6 cardsSorcery
16 cardsInstant
17 cardsLand
19 cardsSIDEBOARD1 CARD
Creature
1 cardMONEY CARDS·57 CARDS·$517.87
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Creature
14 cardsEnchantment
6 cardsArtifact
6 cardsSorcery
11 cardsInstant
11 cardsLand
9 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic18
Basic17
Swamp13
Mountain8
Desert2
Djinn1
Monk1
Creature18
Human8
Wizard4
Shaman3
Demon2
Horror2
Cleric1
Djinn1
Dwarf1
Goblin1
God1
Knight1
Minion1
Monk1
Nightmare1
Ogre1
Phyrexian1
Rogue1
Sorcerer1
Zombie1
Outlaws1
Party6
Instant18
Sorcery17
Enchantment10
Horror1
Artifact7
Equipment2
God1
Legends8
Historic13
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS4 COMBOS
Bracket 3
two-card combo, for six mana or less, pieces included
- Near-infinite lifegain
- Near-infinite lifeloss
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Near-infinite lifegain
- Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Near-infinite lifegain
- Near-infinite lifeloss
- Near-infinite red mana
Bracket 1
doesn’t raise the bracket
- Near-infinite lifegain
- Near-infinite lifeloss
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
18 cards not in the pool
NOT IN THE POOL · 18
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