COMMANDER · DECK
Storm test
Bracket 4 · Optimized@BDawgZares · 2024-12-05
DECK $
$759.19
MYTHIC
8
RARE
35
UNCOMMON
15
COMMON
42
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
18 cardsEnchantment
8 cardsArtifact
4 cardsSorcery
13 cardsInstant
16 cardsLand
19 cardsMONEY CARDS·52 CARDS·$595.12
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Planeswalker
1 cardCreature
13 cardsEnchantment
6 cardsArtifact
3 cardsSorcery
7 cardsInstant
11 cardsLand
11 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 6 game changers — Bracket 3 allows 3
- Dualcaster Mage + Twinflame: arguably two-card combo, for six mana or less, pieces included
- Dualcaster Mage + Molten Duplication: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Dualcaster Mage + Twinflame — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Dualcaster Mage + Molten Duplication — Bracket 2, arguably two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 6 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 18 cards not in the pool
BANNED · 1
NOT IN THE POOL · 18
CURVE
COLOR
TYPES
Land39
Nonbasic16
Basic23
Island11
Mountain11
Forest10
Creature19
Wizard7
Shaman5
Human4
Goblin3
Otter2
Beast1
Cat1
Citizen1
Druid1
Dwarf1
Elemental1
Elf1
Giant1
God1
Halfling1
Hero1
Horror1
Kraken1
Mutant1
Wall1
Party7
Instant16
Sorcery13
Enchantment8
Aura4
Class1
Artifact6
Equipment3
God1
Planeswalker1
Ral1
Legends5
Historic9
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Infinite colored manaInfinite magecraft triggersInfinite storm count
Infinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite magecraft triggersNear-infinite storm count
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Infinite magecraft triggersInfinite red manaInfinite storm countExile your library with the ability to play the exiled cards until end of turn
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature LTBInfinite creature ETBInfinite creature tokens with hasteInfinite magecraft triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite creature tokens with hasteInfinite magecraft triggers
Infinite magecraft triggersInfinite red manaInfinite storm count
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite creature ETBInfinite creature LTBInfinite storm countInfinite magecraft triggersInfinite mana lands you control can produceInfinite untap of lands you control
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